


However, on her adventure, she can obtain magical cards, or purchase them from friend, card enthusiast, and living shop: Mannie Dex. On her own, Even has no real weapons armed only with a simple slingshot. These quests are usually “fetch” in nature, but occasionally involve engaging in combat-and combat is the real standout.Ĭombat has two central features-rolling the Dicey, and playing cards. Each town faces its own dilemma that Even and Dicey must solve, as well as some side-quests here and there that add to a lot of the charm and personality of the game’s characters and writing. Gameplay is equally as unique, albeit not always perfect. To further this, each town is filled with interesting and lovable characters, both good and bad and the writing is impeccable-both for the characters, and the in-game narrator who helps highlight the story, and gets comically self-aware at times. Each town of Random is bursting with life, and colours both the world and the story in unique ways-from Two-Town where everyone has a split personality or Threedom where the ruling triplets wage a never-ending war with giant robots. It’s an incredibly unique story with a multitude of layers behind it. Paired with Dicey, Even gains the power to combat the Queen of Random and her armies of robot soldiers, and together, the two set off on a quest across Random to free Odd, and maybe the world from the Queen’s grip.

“It’s an incredibly unique story with a multitude of layers behind it.” Months later, a mysterious, ghostly figure calls out to Even and Even, believing the ghost to be connected to Odd, sets out on a journey to find her, only to be swept away into the Valley of the Dice where she meets a unique companion-a sentient dice who she names Dicey. Players take on the roll of Even, a young Oner-the lowest of the social hierarchy, obviously-whose sister Odd is taken away when she rolls the Dark Dice and is chosen to live as a Sixer.
